SCHEDULE

As every year, we're still working on the full schedule, which will be ready a couple of weeks before the event. The GGJ will take place on the last weekend of January, from approximately 16:30 on Friday the 29th, to 18:00 on Sunday the 31st.

For people working on Friday:
It's totally fine if you come a bit later than the official starting time. The only problem would be group forming: the later you come, the most probable that you will need to join a team that's already formed. But don't worry, we'll help you get into a group!

Friday 29th

First day of the event: theme reveal, group forming, and then jamming starts!

  • 16:30 - Entering the Temple
  • 16:40 - A brief intro (Asset Camera, Andrea Ferlito, Ciro Continisio)
  • 16:50 - Programma di AESVI per i Game Developer italiani (di Thalita Malagò, cantano: Eleonora Lucheroni, Andrea Postiglione)
  • 17:00 - Storm in a Teacup (Carlo Ivo Alimo Bianchi)
  • 17:05 - Mangatar (Andrea Postiglione)
  • 17:10 - Employerland
  • 17:15 - GDG Rome (Aldo Pergjergji)
  • 17:20 - Microsoft
  • 17:25 - GGJ Keynotes
  • 17:41 - The theme is revealed and the jam starts
  • 17:42 - Group forming and start of brainstorming

Jammers hard at work on the game concept

Saturday 30th

Jamming continues

  • 12:00 - Check point: Teams introduce themselves and projects to others

Sunday 31st

The final day: games are handed in, and prizes are awarded!

  • 15:00 - Jammers have to stop working on their games, and start uploading them to the GGJ website
  • 16:00 - Game presentations and free play moment
  • 17:00 - Voting and awards
  • 18:00 - Jam's over!

Chiptune artist Federico "werto" Castronuovo, performing an impromptu act on his GameBoy after GGJ 2014 in Rome